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standard.net.socket.SocketWrite

Name Version Deprecated
SocketWrite version 1.0 no

Prototype:
number SocketWrite(number socket, string buffer[, boolean bSocketIsUDP=false, string szUDPHost, number nUDPPort])

Parameters:
socket      a valid and socket descriptor, as returned by SocketCreate
buffer      a string buffer to be sent over the network
bSocketIsUDP      must be set to true only for UDP sockets
nUDPHost      the UDP host only if bSocketIsUDP is true
nUDPPort      the UDP port only if bSocketIsUDP is true

Description:
Sends data to a connected socket.

Example:
import standard.net.socket

import standard.lang.cli
import standard.C.io

define DEFAULT_ADDRESS "www.yahoo.com"
define DEFAULT_PORT 80
define MAX_SIZE 0xFFFF

class Main {
function Main() {
// get the command line arguments
var args=CLArg();
var host=DEFAULT_ADDRESS;
var port=DEFAULT_PORT;

if (length args) {
host=args[0];
if (args[1])
port=value args[1];
}

var s=SocketCreate();

echo "Connecting ... ";
if (SocketConnect(s, host, port)==-1) {
echo "Couldn't Connect to $host on port $port: "+SocketError(s)+"\n";
return 0;
}

echo "Connected !\n";

SocketWrite(s, "GET /\r\n\r\n");

// try to read exactly MAX_SIZE bytes (the server will disconnect us)
SocketRead(s, var data, MAX_SIZE, false, true);

WriteFile(data, host+".html");

SocketClose(s);
}
}

Returns:
Returns -1 if failed, or the amount of written data if succeeded.

Documented by Eduard Suica, generation time: Thu Oct 15 20:02:05 2009 GMT(c)2009 RadGs Software